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Post by bill on Nov 3, 2010 21:20:39 GMT -5
The misdirection is random. Also, I need to be in this next phase, not jailkept or silenced again. If I am, they'll just go for Jerry or Grinner. I'm proposing my power on Darq because he is an encourager, which if everything goes to plan, will grant me a second move. Which should then be used on the cop Get_1. idk... I'm think we use MD on vig which hopefully takes one of them out, we nk another and silence a third. Then they couldn't get majority tomorrow.
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Post by bill on Nov 3, 2010 21:22:08 GMT -5
I guess the plans are compatible. Just don't want to lose you and become vulnerable at night.
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Post by stranger on Nov 3, 2010 21:25:01 GMT -5
The misdirection is random. Also, I need to be in this next phase, not jailkept or silenced again. If I am, they'll just go for Jerry or Grinner. I'm proposing my power on Darq because he is an encourager, which if everything goes to plan, will grant me a second move. Which should then be used on the cop Get_1. idk... I'm think we use MD on vig which hopefully takes one of them out, we nk another and silence a third. Then they couldn't get majority tomorrow. Right that's what I said. Grinner is the MDer.
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Post by silverlantern on Nov 3, 2010 21:26:10 GMT -5
Well the Gig is up, they know who the mafia are (the 5 guys who didn't vote for Jerry...).
So At this point claims are pointless other than to confuse new people like Chi Rocker.
We need to take our time considering our actions, but this is what I am thinking:
Jerry: Silence Darq (This has the benefit of Darq not claiming Toyman & Capt Cold so we can claim them if needed, although at this point, the gig is up basically). Veguto: Investigate Morph or Darkstone (to hopefully get their power) Grinner MD: Chi Rocker (to hopefully kill or RB/MD one of their own) Silver: Kill Quebs (Get rid of the Doctor/JKer) Mr. Stranger: Pull Darq to him (hopefully this Silences and Doubles Stranger, in which case he can also pull Quebs to him, thus doctoring stranger.)
That leaves 7 townies non silenced and able to post (6 if Chi Rocker kills a townie). Ghosta, Morph, and Darkstone have not been very active. Our best bet is that one of them doesn't post or that they go after Jerry or Stranger and not be able to get Super Majority again. If they go after me, at least you guys can get the princess and be able to go no lynch which may give you the win.
Basically, don't waste Blocks, MDs or Kills on Rokk, Darq, Get, Charles X, or Ghosta. They have info gathering and useless powers that cant stop us if I am right. The ones to fear are Anyone who we suspect can Block, doctor, JK, MD, or Kill.
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Post by stranger on Nov 3, 2010 21:28:51 GMT -5
I'm about to go to bed but I'll check back in the morning. Rough day, but we made it out with everyone intact. So we can conceivably get 3 silences going on tomorrow if we play our cards right. I'm thinking something roughly like this. Superman - Silence Charles Batman - Not sure who to info. Do we have anyone that we haven't figured out yet or hasn't claimed? Robin - Target Darq to continue to be silenced and possibly get another action. Wonder Woman - MD Chi since we think he's the vig. Aquaman - Sharkbait gets to make the kill again. Who should we try to target? Quebbs, Rokk, someone else? I agree, Batman could target Get_1 I guess. As for the kill...again I want to say Get_1 on the fact that he's a cop, but we don't know what Quebbs and Darkstone can do, so I don't know. My vote is to kill Get_1.
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Post by stranger on Nov 3, 2010 21:33:17 GMT -5
Well the Gig is up, they know who the mafia are (the 5 guys who didn't vote for Jerry...). So At this point claims are pointless other than to confuse new people like Chi Rocker. We need to take our time considering our actions, but this is what I am thinking: Jerry: Silence Darq (This has the benefit of Darq not claiming Toyman & Capt Cold so we can claim them if needed, although at this point, the gig is up basically). Veguto: Investigate Morph or Darkstone (to hopefully get their power) Grinner MD: Chi Rocker (to hopefully kill or RB/MD one of their own) Silver: Kill Quebs (Get rid of the Doctor/JKer) Mr. Stranger: Pull Darq to him (hopefully this Silences and Doubles Stranger, in which case he can also pull Quebs to him, thus doctoring stranger.) That leaves 7 townies non silenced and able to post (6 if Chi Rocker kills a townie). Ghosta, Morph, and Darkstone have not been very active. Our best bet is that one of them doesn't post or that they go after Jerry or Stranger and not be able to get Super Majority again. If they go after me, at least you guys can get the princess and be able to go no lynch which may give you the win. Basically, don't waste Blocks, MDs or Kills on Rokk, Darq, Get, Charles X, or Ghosta. They have info gathering and useless powers that cant stop us if I am right. The ones to fear are Anyone who we suspect can Block, doctor, JK, MD, or Kill. I'd be onboard for killing Quebbster. Although Darq is not as one-sided as most of the others, which means he may be useful to us in terms of lynches. I mean we don't NEED the claims, for me the silence should be used to shut someone with info gathering powers up.
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Post by silverlantern on Nov 3, 2010 21:40:17 GMT -5
What info powers dude? We're at the point where we can almost say, "hey we're mafia try to lynch us cause you can't" Darq & Get are both good veteran players. They both KNOW that us five are mafia, no question about it. I don't mind silencing someone else, but Quebs & Darkstone can still speak through each other because of the mason, so all it takes away is the vote. At this point it's all about votes. We have to hope that we've guessed right as to people's powers and get lucky with Chi Rocker killing a townie. If not, maybe I will get Vig killed or lynched to buy guy guys another no lynch day. We can still pull this off but we need some luck. I will even OMAC if necessary and admit I am scum if it means you guys can get the win.
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Post by silverlantern on Nov 3, 2010 21:44:55 GMT -5
My only concern is that I suspect that Grundy may be a RBer...
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Post by stranger on Nov 3, 2010 21:53:46 GMT -5
I understand that, however I don't think the numbers are quite in our favour yet to say "hey we're all mafia come get us" Maybe Grinner and Veg can skate by with claims of Gorilla Grodd. Then again, maybe your right. But if you are right, then that means we don't have the numbers to pull this off.
I guess my question is, why silence Darq over Get?
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Post by silverlantern on Nov 3, 2010 22:03:55 GMT -5
Because if we silence Darq it gives us 2 fake claims for a day if push comes to shove: Toyman and Captain Cold. Whereas we suspect Get is Braniac but don't know for sure. Though if he isn't Braniac, the only thing I can think of is that Charles is a double character too with Lex & Braniac.
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Post by silverlantern on Nov 3, 2010 22:05:33 GMT -5
We can totally sway confusion tomorrow by mass claiming Toyman, Captain Cold, and Gorilla Grodd. Heck they've only seen 1 janitor so it may fly...
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Post by silverlantern on Nov 3, 2010 22:08:05 GMT -5
Plus we only need this if we don't manage to MD Chi into killing a townie. If he does, then we will be down to 12 players if we also succeed on our kill. And with 1 silenced the town can't get majority. We'll push another night phase, go down to 11 players and again be up to a situation where with another silence or another MD kill we will win.
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Post by stranger on Nov 3, 2010 22:15:46 GMT -5
If all goes according to plan and we kill two townies and silence another, I want to enter the thread tomorrow saying, "I am Gorilla Grodd. I blocked Get_1 on night two, he's full of shit blah blah blah" and if I can somehow get a townie lynched throughout the day, we'll be golden.
Anyway I'll agree with silencing Darq.
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Post by silverlantern on Nov 3, 2010 22:30:50 GMT -5
I think the better move is for you to get silenced again so they cannot kill you and that also protects Veguto and hopefully you also pull the doctor to you so he doesn't doctor himself or anyone else (he's probably doctoring himself or Rokk, since Jerry already tried to kill him int he game).
I think that if anyone is going to go down, it has to be me, unfortunately, cause the Princess will give you guys another freeby day phase. We also need to have Power claims and targets down pat for Toyman, Gorilla Grodd, and Captain Cold just in case. So lets start working on those.
I was thinking of claiming clue cop regardless of character (which is technically different than Get's role) and say I found a Synaptic Headband for Darq (N1) [which hopefully Get disputes], a giant hair clip on Carlos N2, and failed N3 on Morph, and make something up (like a lab coat for Jerry for tonight).
Someone can claim Guide and Tracker or RBer as well. Maybe JKer or Bus Driver (but that gets more complicated targets wise).
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Post by stranger on Nov 3, 2010 23:00:59 GMT -5
But it doesn't really help to silence and protect me, because I'm only protecting veg from night kills.
If Darq silences me since I targetted him, then so be it, but lets still silence him back.
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